Damage bulbapedia

Pokémon Mystery Dungeon series. Water Spout deals damage, with its power reduced the lower the user's HP. In the Rescue Team and Explorers series, the final damage is multiplied by ½ when at …

Damage bulbapedia. 2 Answers Sorted by: 23 Per Bulbapedia: The confused condition causes a Pokémon to sometimes hurt itself in its confusion instead of executing a selected move. From Generation I to VI, the chance to hurt itself is 50%; in Generation VII, it is 33%.

Sep 27, 2023 · A critical hit (Japanese: 急所 pressure point) is a (generally) random event that multiplies the damage of a damage-dealing move. When one occurs, the game will display the message "A critical hit!" (Japanese: 急所に 当たった!. Hit a pressure point!) after the damage is dealt.

|Fire Fang||15||65||95||The user bites the target with flame-cloaked fangs to deal damage. |Thunder Fang||15||65||95||The user bites the target with electrified fangs …A Pokémon with Rock Head will not take recoil damage, except when using Struggle, Shadow Rush Colo, or Shadow End XD . If a Pokémon with Rock Head uses a contact move with recoil on a target with either Lingering Aroma or Mummy, causing Rock Head to be replaced by the target's Ability, then the user will take recoil damage from this move.Effect Main article: Hidden Power (move)/Calculation Hidden Power deals damage. Hidden Power can be any type, other than Normal and Fairy, based on its user's IVs.Hidden Power receives a same-type attack bonus if its type matches the user's type. In Pokémon Legends: Arceus, instead changes type to be super effective against the …Sep 21, 2023 · Its power is higher when the user's HP is lower. In the Rescue Team series, Reversal's final damage is multiplied by 2 when at 75-51% HP, by 4 when at 50-26%, and by 8 when at 25% or lower. In the Explorers series, the move's damage is now multiplied by 1.5 at 50-26% HP and by 2 at 25% or lower. MD Rescue Team = Pokémon Ruby, Sapphire and Emerald. Autoglass damage is a common issue that many car owners face at some point. Whether it’s a minor chip or a major crack, damaged autoglass can compromise the safety, functionality, and aesthetics of your vehicle.Generation VII. Generation VIII. Generation IX. Superpower (Japanese: ばかぢから Great Power) is a damage-dealing Fighting-type move introduced in Generation III. It was TM49 in Pokémon Let's Go, Pikachu! and Let's Go, Eevee!, and it was TR39 in Generation VIII .Pokémon Adventures Gold, Silver & Crystal arc. In The Last Battle IV, during the final battle against the Masked Man, Lt. Surge used a Magnet to power up the moves of Raikou.Notably, the Magnet that appeared was a lodestone rather than a horseshoe magnet as seen in the games, due to the fact that this chapter was released before the …

Grass Knot (Japanese: くさむすび Grass Knot) is a damage-dealing Grass-type move introduced in Generation IV that deals varying damage. It is: TM86 from Generation IV to Pokémon Ultra Sun and Ultra Moon, and in Pokémon Brilliant Diamond and Shining Pearl. TR77 in Pokémon Sword and Shield. TM081 in Generation IX.Pokémon Damage Calculator RBY GSC ADV DPP B/W X/Y S/M S/S S/V 48th 100% One vs One One vs All All vs One Random Battles Abomasnow's Moves (select one to show …Head Smash (move) From Bulbapedia, the community-driven Pokémon encyclopedia. 5 (max. 8) Not a TM, TR, HM, or Move Tutor move. Earn +3 if the Pokémon that just went hit max Voltage. A very appealing move, but after using this move, the user is more easily startled. Head Smash (Japanese: もろはのずつき Double-Edged Headbutt) …The shield reduces damage from incoming moves in the following ways by default: Non-Terastallized Pokémon have all moves reduced to 20% damage. Terastallized Pokémon using moves that do not match the user's Tera Type are reduced to 35% damage. Terastallized Pokémon using moves that do match the user's Tera Type are reduced to 75% damage.Bulbapedia is an encyclopedia about Pokémon to which anyone can contribute. Since its launch in February 2005, it has grown to become one of the largest …In Pokémon UNITE, Flail is Snorlax 's first move. It is obtained by reaching level 5 and upgrading Tackle into it instead of Heavy Slam. The user buffs themselves for 4 seconds causing their basic attacks to deal increased damage. Damage increase is strengthened for every 20% HP the user is missing. The user also gains a short burst of ...Oct 22, 2023 · 20 (max. 32) An appeal that excites the audience in any contest. Earn +2 if the Pokémon performs first in the turn. Quite an appealing move. Return (Japanese: おんがえし Return Favor) is a damage-dealing Normal-type move introduced in Generation II. It was TM27 from Generation II to Pokémon Ultra Sun and Ultra Moon .

It does not damage Pokémon with the Ability Magic Guard. Rapid Spin removes Steath Rock from the user's side of the field if it affects its target; Defog removes the effect of Stealth Rock from the target's side of the field if it affects its target. The damage is taken from the victim's maximum HP, and follows:The Pokémon Trading Card Game (Japanese: ポケモンカードゲーム, Pokémon Card Game ), often abbreviated as Pokémon TCG or just PTCG (Japanese: ポケカ Pokéca ), is a tabletop game that involves collecting, trading and playing with Pokémon-themed playing cards. It has its own set of rules but uses many motifs and ideas derived ...So flowing the damage formula on Bulbapedia my equation is: ((((2 75 / 5) + 2) 65 123 / 163) / 50) + 2 = 33.39141104 The answer is then multiplied by the modifier …Except for moves that deal direct damage, the damage dealt when a Pokémon uses a damaging move depends on its level, its effective Attack or Special Attack stat, the opponent's effective Defense or Special Defense stat, and the move's effective power. In addition, various factors of damage modification may also … See more

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Body Slam inflicts damage and has a 30% chance of paralyzing the target. It cannot paralyze Normal-type Pokémon. Generations II to V. Body Slam can now paralyze Normal-type Pokémon. Generation VI onward. Body Slam can no longer paralyze Electric-type Pokémon, due to them now being immune to paralysis.Fling inflicts damage; the power of the move is determined by the user's held item. Fling fails if the user has no held item, or if their held item is a TM , an Apricorn , a Gem , any type of Poké Ball , Mail , a Z-Crystal , an Ability Capsule , an Ability Patch , a Festival Ticket , the Red Orb , the Blue Orb , the Rusted Sword , or the ...Magnitude (Japanese: マグニチュード Magnitude) is a damage-dealing Ground-type move introduced in Generation II . Contents 1 Effect 1.1 Generation II to IV 1.2 Generation V to VII 1.3 Generation VIII onwards 2 Description 3 Learnset 3.1 By leveling up 3.2 By breeding 4 In other games 4.1 Pokémon Mystery Dungeon seriesFrom Generation V onward, if a Shedinja has Sturdy, it can survive any damaging move or confusion damage an indefinite number of times. If a Shedinja is holding a Focus Sash, it can survive any single damaging hit (including confusion damage) and remain at full HP. Shedinja is the only Pokémon that can never recover HP using an HP …Bulbapedia states that the pokémon damage formula is floor ( ( (2 * L + 10) / 250) * (A / D) * B + 2): However, when I was reading the source code of Pokémon Showdown I found that the damage formula that they are using is floor (floor (floor (2 * L / 5 + 2) * B * A / D) / 50) + 2 before multiplying the modifier.Rock Slide deals damage with no additional effect. Generation II. Rock Slide inflicts damage and has a 30% chance of causing each target to flinch. Generation III onwards. In battles with multiple opponents, Rock Slide targets all adjacent opponents. Rock Slide will also destroy certain natural objects found in the background of battles.

Lamps are not only functional but also add a touch of elegance to any room. However, over time, lamps can become damaged or outdated, leaving you with the decision of whether to repair or replace them.Oct 25, 2023 · Def G S C Stad2 for short, partly determines how much damage a Pokémon receives when it is hit with a special move. For more information on how Special Defense affects damage, see Damage → Damage calculation. Speed. The Speed stat (Japanese: 素早さ能力 speed ability, symbol S) determines the order of Pokémon that can act in battle. Sep 21, 2023 · Its power is higher when the user's HP is lower. In the Rescue Team series, Reversal's final damage is multiplied by 2 when at 75-51% HP, by 4 when at 50-26%, and by 8 when at 25% or lower. In the Explorers series, the move's damage is now multiplied by 1.5 at 50-26% HP and by 2 at 25% or lower. MD Rescue Team = Pokémon Ruby, Sapphire and Emerald. The Pokémon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves. V Rattled: The Pokémon gets scared when hit by a Dark-, Ghost-, or Bug-type attack or if intimidated, which boosts its Speed stat. IV Scrappy: The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.Oct 10, 2023 · Generation VIII. Generation IX. Mud Shot (Japanese: マッドショット Mud Shot) is a damage-dealing Ground-type move introduced in Generation III. It was TM53 in Pokémon Sword and Shield, and is TM035 in Generation IX . In Pokémon UNITE, Flail is Snorlax 's first move. It is obtained by reaching level 5 and upgrading Tackle into it instead of Heavy Slam. The user buffs themselves for 4 seconds causing their basic attacks to deal increased damage. Damage increase is strengthened for every 20% HP the user is missing. The user also gains a short burst of ...Oct 22, 2023 · Double Kick inflicts damage, hitting the target twice per use. Although only the first strike can be a critical hit, the second one will deal the same amount of damage. Double Kick will end immediately if the first strike breaks a substitute. Bide and Counter will only acknowledge the second strike of this move. Sep 22, 2023 · In the Rescue Team and Explorers series, Seismic Toss deals damage equal to the user's level. From Pokémon Super Mystery Dungeon, the move is now a status move and does not deal damage. It will instead throw its target (teammate or enemy) at another Pokémon or trap. MD Rescue Team = Pokémon Ruby, Sapphire and Emerald. Disruptions Main article: Disruption Disruptions are special icons or effects on tiles found in most Stages that are usually meant to hinder the player's ability to do damage to the opposing Pokémon. They are most frequently placed on the stage by the opposing Pokémon, but may also be present in a set pattern at the start of the stage or appear …Def G S C Stad2 for short, partly determines how much damage a Pokémon receives when it is hit with a special move. For more information on how Special Defense affects damage, see Damage → Damage calculation. Speed. The Speed stat (Japanese: 素早さ能力 speed ability, symbol S) determines the order of Pokémon that can act in …From Bulbapedia, the community-driven Pokémon encyclopedia. 20 (max. 32) Can avoid being startled by others once. Earns double the score on the final performance. Works great if the user goes last this turn. Counter (Japanese: カウンター Counter) is a damage-dealing Fighting-type move introduced in Generation I.

From Bulbapedia, the community-driven Pokémon encyclopedia. 10 (max. 16) The next appeal can be made later next turn. Earns double the score on the final performance. Works great if the user goes last this turn. Revenge (Japanese: リベンジ Revenge) is a damage-dealing Fighting-type move introduced in Generation III.

Lightningrod forces single-target Electric-type moves to target the Pokémon with this Ability. If another Pokémon becomes the center of attention, Electric-type moves will be directed to it instead of the Pokémon with Lightningrod. In Triple Battles, Lightning Rod cannot redirect Electric-type moves if the Pokémon is out of range.Oct 25, 2023 · From Bulbapedia, the community-driven Pokémon encyclopedia. A Z-Move (Japanese: Zワザ Z-Move) is a special type of move introduced in Generation VII, in which a Trainer and their Pokémon's wishes combine to unleash an attack comprising the full power of both. Z-Moves require one of several available Z-Crystals and a Z-Ring SM / Z-Power Ring ... Fling Attack & Move listings for Pokémon Sword & Shield. Details all stats for each move and each Pokémon that can learn it. Quick Links.Oct 19, 2023 · HP. From Bulbapedia, the community-driven Pokémon encyclopedia. For the move commonly referred to in competitive battling as "HP", see Hidden Power. For the Pokémon Trading Card Game set officially abbreviated as "HP," see EX Holon Phantoms. HP (Japanese: HP ), short for Hit Point (Japanese: ヒットポイント Hit Point ), is a stat that ... Effects. Beat Up deals damage from each Pokémon on your team that does not have a status ailment (nor is fainted). Each strike has a different base power, calculated as:. UsersBaseAttack ÷ 10 + 5 However, the actual attack is carried out by the original user of Beat Up, so it will always use that Pokémon's current attack stat to calculate damage.It will also receive any boosts from the ...Effect Main article: Hidden Power (move)/Calculation Hidden Power deals damage. Hidden Power can be any type, other than Normal and Fairy, based on its user's IVs.Hidden Power receives a same-type attack bonus if its type matches the user's type. In Pokémon Legends: Arceus, instead changes type to be super effective against the …Its power is higher when the user's HP is lower. In the Rescue Team series, Reversal's final damage is multiplied by 2 when at 75-51% HP, by 4 when at 50-26%, and by 8 when at 25% or lower. In the Explorers series, the move's damage is now multiplied by 1.5 at 50-26% HP and by 2 at 25% or lower. MD Rescue Team = Pokémon Ruby, Sapphire and Emerald.So flowing the damage formula on Bulbapedia my equation is: ((((2 75 / 5) + 2) 65 123 / 163) / 50) + 2 = 33.39141104 The answer is then multiplied by the modifier …

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A memory disc that contains Bug-type data. It changes the type of the holder if held by a certain species of Pokémon . On rare occasions, these shards form when a Tera Pokémon falls in battle and its Tera Jewel shatters. This is a crystallized form of Z-Power. It upgrades Bug-type moves to Z-Moves .Bulbapedia states that the pokémon damage formula is floor ( ( (2 * L + 10) / 250) * (A / D) * B + 2): However, when I was reading the source code of Pokémon …Based on our tests, Basculin evolved when taking around 260-300 recoil damage at minimum. To evolve yours, take your Basculin to an area with weaker Pokémon and make it use Wave Crash or Double ...Effect. At the end of the turn, the Flame Orb burns its holder. The Flame Orb activates after the Pokémon would take damage from burn, so it does not take burn damage the turn it is burned by the Flame Orb. The Flame Orb activates after a Pokémon is cured of its status condition by affection, Hydration, or Shed Skin .Sep 21, 2023 · Its power is higher when the user's HP is lower. In the Rescue Team series, Reversal's final damage is multiplied by 2 when at 75-51% HP, by 4 when at 50-26%, and by 8 when at 25% or lower. In the Explorers series, the move's damage is now multiplied by 1.5 at 50-26% HP and by 2 at 25% or lower. MD Rescue Team = Pokémon Ruby, Sapphire and Emerald. Additional effects. If the target is under the effect of the move Miracle Eye, Psychic-type moves will deal ×1 damage to Dark-type Pokémon.. As of Generation VII, Dark-type Pokémon are immune to opposing Pokémon's moves that gain priority due to the Ability Prankster; this includes moves called by other moves (such as Assist and Nature …Rollout deals damage, hitting the target up to 5 times per use. The move will end early as soon as a single hit misses. In the Rescue Team series, Rollout's damage is multiplied by 1.5x, 2x, 2.5x, and finally 3x for each successive hit. In the Explorers series, the damage increases only by 0.1x for each successive hit.There are several telltale signs of flood damage in homes and cars. These may be caused by natural disasters like tornado damage, or the flooding could be caused by appliance malfunctions. Here are 10 signs of flood damage.Read this article to find out how to identify damage caused by raccoons and steps to take to protect your home. Expert Advice On Improving Your Home Videos Latest View All Guides Latest View All Radio Show Latest View All Podcast Episodes L... ….

A special move (Japanese: 特殊技 special move ), sometimes referred to as special attack, is one of the three categories of moves and one of the two that inflict damage . In Generation I, special moves cause damage depending on the Special stats of both the attacking Pokémon and the defending Pokémon. In later generations, special …Earn +2 if the Pokémon performs last in the turn. Startles the last Pokémon to act before the user. Frustration (Japanese: やつあたり Angry Outburst) is a damage-dealing Normal-type move introduced in Generation II. It was TM21 from Generation II to Pokémon Ultra Sun and Ultra Moon .2 Answers. The confused condition causes a Pokémon to sometimes hurt itself in its confusion instead of executing a selected move. From Generation I to VI, the chance to hurt itself is 50%; in Generation VII, it is 33%. The damage is done as if the Pokémon attacked itself with a 40-power typeless physical attack (without the possibility …Oct 15, 2023 · Night Shade (move) From Bulbapedia, the community-driven Pokémon encyclopedia. 15 (max. 24) Startles Pokémon that made a same-type appeal. A basic performance using a move known by the Pokémon. An appealing move that can be used repeatedly without boring the audience. Night Shade (Japanese: ナイトヘッド Night Head) is a damage-dealing ... Oct 8, 2023 · The stats shown for Starmobile are the exact stats, not base stats.The values are custom set rather than derived from base stats, level, Nature, IVs, and EVs. Moves. As of Generation IX, there are 35 Poison-type moves, or 3.83% of all moves (excluding those that are Poison-type only under certain circumstances), making it the 6th rarest type among moves, after Bug and Ghost and before Steel. 15 (max. 24) Works well if the user is pumped up. Acrobatics (Japanese: アクロバット Acrobat) is a damage-dealing Flying-type move introduced in Generation V. It was TM62 from Generations V through Pokémon Ultra Sun and Ultra Moon, and was TM78 in Pokémon Sword and Shield. It is TM014 in Generation IX .Oct 18, 2023 · Sheer Force raises the base power of all damaging moves that have any additional effects by approximately 30% (a multiplier of 5325/4096), but their additional effects are ignored. Sheer Force also boosts Jet Punch, despite the fact that this move has no additional effects. Sheer Force boosts Order Up even if Commander is not activated, and ... Category:Damage-reducing Berries. From Bulbapedia, the community-driven Pokémon encyclopedia. These are Berries that reduce the damage done by a particular type of move when it first hits and causes (barring Chilan Berry) super effective damage. Damage bulbapedia, Consider the Pokemon Damage Formula. From Bulbapedia (emphasis mine) other counts for things like held items, Abilities, field advantages, and whether the battle is a Double …, Moves with crash damage are boosted by Reckless. Generation I. If a move that has crash damage misses, the user takes 1 HP of crash damage. Generation II. If a move that has crash damage …, Sep 20, 2023 · By decreasing its HP by 25% (rounded down) of its maximum HP, the user creates a substitute with the same amount of HP as it lost. This move fails if the user already has a substitute or if losing the required HP would cause the user to faint. Substitute will fail if used by Shedinja (who only has 1 HP). If a Pokémon has a substitute and is ... , In games prior to Generation IV, the type of a damaging move determines whether the move is physical ( damage calculation is performed using the user's Attack …, Pokémon Damage Calculator RBY GSC ADV DPP B/W X/Y S/M S/S S/V 48th 100% One vs One One vs All All vs One Random Battles Abomasnow's Moves (select one to show detailed results) Blizzard 46.4 - 54.8% Giga Drain 15.6 - 18.7% (7.8 - 9.3% recovered) Leech Seed 0 - 0% Aurora Veil 0 - 0% Abomasnow's Moves (select one to show detailed results), Earn +3 if the Pokémon that just went hit max Voltage. A very appealing move, but after using this move, the user is more easily startled. Flare Blitz (Japanese: フレアドライブ Flare Drive) is a damage-dealing Fire-type move introduced in Generation IV. It was TR55 in Pokémon Sword and Shield, and is TM165 in Generation IX ., This effect is inverted by Aura Break, instead dividing the power of Fairy-type attacks by 4/3, resulting in a 25% reduction in damage.-Bulbapedia So in this case the 25% reduction in an opponent's Defensive stat, is the same as a 33% increase in your Attacking Stat.(aka a built in life orb), Dragon-type moves have the most held items that boost their power: the Draco Plate, Dragon Fang, Dragon Gem, all three Pokémon of Myth orbs, and the Soul Dew (as of Generation VII). The Dragon type resists all three of the traditional primary types of core series starter Pokémon: Grass, Fire, and Water. In addition, it resists Electric, which ..., The stats shown for the Caph Starmobile are the exact stats, not base stats.The values are custom set rather than derived from base stats, level, Nature, IVs, and EVs. Moves. As of Generation IX, 56 moves or 6.13% of all moves are Fighting-type (excluding those that are Fighting-type only under certain circumstances), making it the …, Present (move) From Bulbapedia, the community-driven Pokémon encyclopedia. 15 (max. 24) Not a TM, TR, HM, or Move Tutor move. Can be repeatedly used without boring the judge. Raises the score if the Voltage is low. An appealing move that can be used repeatedly without boring the audience. Present (Japanese: プレゼント Present) is a damage ..., Consider the Pokemon Damage Formula. From Bulbapedia (emphasis mine) other counts for things like held items, Abilities, field advantages, and whether the battle is a Double Battle or Triple Battle or not. Rivalry falls under other as part of Modifier. It multiplies into the modifier value as either 1.25 or 0.75 based on gender., Toxic badly poisons the target, and has an accuracy of 85%. When the target takes damage from the poison, the damage done will be N * x, where N starts at 1 and x is 1 / 16 of the target's maximum HP (rounded down, but not less than 1). While a Pokémon is badly poisoned, N increases by 1 each time it takes either Toxic or Leech Seed damage …, Def G S C Stad2 for short, partly determines how much damage a Pokémon receives when it is hit with a special move. For more information on how Special Defense affects damage, see Damage → Damage calculation. Speed. The Speed stat (Japanese: 素早さ能力 speed ability, symbol S) determines the order of Pokémon that can act in …, It's cute to see you flopping wholeheartedly. It doesn't damage an enemy, nor cause a bad status condition, but it's cute. S MD: You flop in wholeheartedly and jump over an enemy or teammate. But it seems the move causes no damage whatsoever, nor does it cause any bad status conditions. MD RT DX: You flop wholeheartedly and jump over an enemy ..., A special move (Japanese: 特殊技 special move ), sometimes referred to as special attack, is one of the three categories of moves and one of the two that inflict damage . In Generation I, special moves cause damage depending on the Special stats of both the attacking Pokémon and the defending Pokémon. In later generations, special …, Category:Damage categories. From Bulbapedia, the community-driven Pokémon encyclopedia. These are damage categories ., Oct 25, 2023 · Def G S C Stad2 for short, partly determines how much damage a Pokémon receives when it is hit with a special move. For more information on how Special Defense affects damage, see Damage → Damage calculation. Speed. The Speed stat (Japanese: 素早さ能力 speed ability, symbol S) determines the order of Pokémon that can act in battle. , Can be used to make a Pokémon fixated on one move while raising the damage dealt from that move and damage taken from others. Choice Scarf: IV: Raises user's Speed, but they can only use one move. Choice Specs: IV: Raises user's Special Attack, but they can only use one move. Chople Berry: IV: Reduces damage from a super effective Fighting ..., Magnitude (Japanese: マグニチュード Magnitude) is a damage-dealing Ground-type move introduced in Generation II . Contents 1 Effect 1.1 Generation II to IV 1.2 Generation V to VII 1.3 Generation VIII onwards 2 Description 3 Learnset 3.1 By leveling up 3.2 By breeding 4 In other games 4.1 Pokémon Mystery Dungeon series, Sep 23, 2023 · Excites the audience a lot if used last. Heat Crash (Japanese: ヒートスタンプ Heat Stamp) is a damage-dealing Fire-type move introduced in Generation V. Prior to Generation VIII, it was the signature move of Tepig 's evolutionary line. It was TR88 in Generation VIII, and is TM189 in Generation IX . , Present (move) From Bulbapedia, the community-driven Pokémon encyclopedia. 15 (max. 24) Not a TM, TR, HM, or Move Tutor move. Can be repeatedly used without boring the judge. Raises the score if the Voltage is low. An appealing move that can be used repeatedly without boring the audience. Present (Japanese: プレゼント Present) is a damage ..., 15 (max. 24) Works well if the user is pumped up. Acrobatics (Japanese: アクロバット Acrobat) is a damage-dealing Flying-type move introduced in Generation V. It was TM62 from Generations V through Pokémon Ultra Sun and Ultra Moon, and was TM78 in Pokémon Sword and Shield. It is TM014 in Generation IX ., A Tera Raid Battle (Japanese: テラレイドバトル Tera Raid Battle) is a type of Pokémon battle. Tera Blast (Japanese: テラバースト Tera Burst) is a move related to this phenomenon. Terastallized state (Japanese: テラスタルした姿 Terastal Appearance) refers to the appearance and effects that certain Pokémon exhibit when ..., Oct 19, 2023 · HP. From Bulbapedia, the community-driven Pokémon encyclopedia. For the move commonly referred to in competitive battling as "HP", see Hidden Power. For the Pokémon Trading Card Game set officially abbreviated as "HP," see EX Holon Phantoms. HP (Japanese: HP ), short for Hit Point (Japanese: ヒットポイント Hit Point ), is a stat that ... , Def G S C Stad2 for short, partly determines how much damage a Pokémon receives when it is hit with a special move. For more information on how Special Defense affects damage, see Damage → Damage calculation. Speed. The Speed stat (Japanese: 素早さ能力 speed ability, symbol S) determines the order of Pokémon that can act in …, The user dashes a short distance forward, dealing damage and stunning the first target hit. The user’s next basic attack is empowered. At level 5 it is replaced by either Heavy Slam or Flail. Azumarill starts with the move as Marill. The user charges forward, dealing damage to any enemy hit and leaving them unable to act for a short time., Burn (BRN) (Japanese: やけど Burn) is one of the five major status conditions in the Pokémon games. Generally, if a Pokémon is burned, it will lose a set amount of HP every turn, and its damage dealt by physical moves will be halved. The burn status is evidently associated closely with the Fire type, since most moves which can burn belong ..., Pokémon Mystery Dungeon series. Water Spout deals damage, with its power reduced the lower the user's HP. In the Rescue Team and Explorers series, the final damage is multiplied by ½ when at 75-51% HP, 51/256 (~0.2x) when at 50-26% and 25/256 (~0.1x) when at 25% or lower. In Super Mystery Dungeon, the power reduces proportionally to the user ..., It does not damage Pokémon with the Ability Magic Guard. Rapid Spin removes Steath Rock from the user's side of the field if it affects its target; Defog removes the effect of Stealth Rock from the target's side of the field if it affects its target. The damage is taken from the victim's maximum HP, and follows:, Read this article to find out how to identify damage caused by raccoons and steps to take to protect your home. Expert Advice On Improving Your Home Videos Latest View All Guides Latest View All Radio Show Latest View All Podcast Episodes L..., Lightningrod forces single-target Electric-type moves to target the Pokémon with this Ability. If another Pokémon becomes the center of attention, Electric-type moves will be directed to it instead of the Pokémon with Lightningrod. In Triple Battles, Lightning Rod cannot redirect Electric-type moves if the Pokémon is out of range., Recoil (Japanese: 反動 recoil) is the damage taken by the attacking Pokémon when successfully using certain risky moves. In most cases, recoil damage is proportional to the damage dealt to the opponent, but some moves (most notably Struggle) cause the user to take damage proportional to their own HP ., Oct 18, 2023 · Generation IV. When a Pokémon with Rivalry uses an attack, the attack's power is raised by 25% if the target and the user have the same gender, and is reduced by 25% if the target and the user have opposite genders. Rivalry also powers up confusion damage. Rivalry has no effect if the user or target is gender unknown (such as Porygon ).