Best marine division template hoi4 - Battleship Designs. The backbone of any strike force is the battleship. Battleships are by far the single strongest ship you can produce in Hearts of Iron IV. 1936 Battleship. Front 1. Heavy Battery II. Mid 1. Anti-Air II.

 
1. Basic Templates. 20 width infantry template. Later on you should upgrade this one to 40 width (14infantry + 4 art) 10 width anti-tank template. You should have this template behind the frontline. This is a monster when comes to destroying tanks. 40 width better anti-tank template. Military Police Template.. Rule 34 towa

In HOI4, from what I've read, we'll probably not be able to drop armored battalions with our Marine forces, but I expect that with the new invasion mechanics, you will really want the best forces possible for an invasion. Even if its a small invasion.Updated: 26 Apr 2023 6:01 am Top 5 best marine templates to take all the beaches and islands possible! BY: Jonathan L. In Hearts of Iron IV, naval invasions can be a key strategic move that could change the course of the war.Best. AtomicRetard • 2 yr. ago. Defensive Infantry. 10-0 infantry. Default infantry template. 7-2 infantry. These are also line holders like 10-0. Only good if you don't need the tungsten for medium tanks and have extra research to keep up with the artillery tree. Otherwise in comparison to 10-0 they will inflict more damage on attacking AI ...Adding a battalion of a different unit type (infantry, mobile, or armored) adds a penalty of 20 XP per additional unit type. A division may have any number of the same unit type for battalions, but only one of each unit type for support companies. A division template may be specified as reserve, regular, or elite.Luckily, I’m here to walk you through the most optimal division templates in the game, discussing their purpose and when to use them. Due to the… With limitless possibilities to designing your …Petit Guide sur les Templates. By Alex. Petit guide destinés au nouveaux joueurs ou pour ceux à qui le système de création de division n'est pas clair. Ce guide contient mes meilleures templates (Subjectif, 1700+ heures d'expérience) et quelques conseils ! Bonne lecture !People were asking me how it is that I made my Space marine units so I wanted to show and explain just how broken and powerful these things can be. Support m...Found some good answers online, at least good enough for a beginner so start understanding the mechanics: Divisions: - Each type of terrain has a fixed combat width which determines how many divisions can enter combat in a provice, so there's no 1 division template fits all. Urban 96 Plains/Desert 90 Forest/Jungle 84 Hills 80 Marsh 78Space marines are a banned strategy where a leg infantry template is given 1 heavy tank, heavy tank destroyer, or heavy SPG to give it armor. Often a single heavy 2 will give an infantry 30-40 armor, enough to overcome the piercing of infantry battalions not specialized in anti-tank. And they are very cheap.Oct 9, 2023 · Adrian Oprea Hearts of Iron 4 October 9, 2023 One of the most common ways to overwhelm your enemies and defeat them in Hearts of Iron 4 is to naval invade their territories in unexpected locations. Though you could send any type of divisions on these very dangerous missions, the best water-to-land fighters in the whole game are Marines. 7/2 infantry/artillery is super outdated and got nerfed like 2 years ago, yet people still use it. If you don't have many factories to work with and can't commit to tanks, then 14/4 inf/arty is better to use than 7/2, but you'd still want to use 10/0 with engineers as your core defense and use the 14/4 to attack with. 19.Jun 9, 2016 · I think a large marine division of around 40 width is good because how the terrain penalties works. You need alot of marines in your division if you wan't it to operate well if you wan't tanks and artillery in it. Marines can cross rivers better then mountainers are at fighting in mountains and they do very well fighting in marshes. Support me on PATREON http://patreon.com/feedbackgamingSub to my MAIN YouTube: @DaveFeedBackGaming Sub to my FEEDBACKIRL on YouTube: @FeedbackIRL Sub to...The design abuses very unintuitive way of how game calculates armor and piercing value for divisions. The armor is calculated as 0.3 Highest + 0.7 Average armor. Piercing is 0.4 highest + 0.6 average. This means that adding one division of heavy TD adds almost the same amount of armor and piercing in 40 width division as for 20 width.A lot of majors start with an 18w infantry division and minors start with a 12w infantry division, and I mostly just end up tacking support companies onto them until they looks …Hearts of Iron IV Best Marine and Paratrooper Division Templates 2018. I saw someone ask yesterday if special forces are even worth building yesterday and decided to make a template video showing how to build divisions that work for marines and paras while also pointing out why they are more powerful than ever after waking the tiger.Apr 26, 2023 · In this article, we’ll look through 5 of the strongest marine templates to use when you need to push the enemy out of the beachheads. It should also be noted that adding any non-marine or amphibious brigades to the division will negate the amphibious bonus innate to marines. I thought it was because of their mad bonuses on river crosses, marshes and amphibious assaults. Yes you can 7 marines 2 art. It's actually a pretty basic solid division …Japan templates NSB. Galceran. Jan 15, 2022. Jump to latest Follow Reply. I'm trying to play with Japan, and I have some doubts about templates. Japan starts with a wierd 24 combat width infantry template, and seems a waste to me transforming it into a 20 width (10 or 7+2). Seems better option to add an artillery...Division Templates, Tank Designs, Aircraft Designs, and Metas (Updated for Arms Against Tyranny) By Nost. A collection of all division templates and tank & …Those combat widths are for all terrain types. There are different combat widths for different terrains, it all depends where you are playing. Oh so those are the best to have without having different division types for every terrain. I've been doing well with 15 width divisions.For offense this one works for me as infantry and also marine: 9inf 3 art - supprt art, flame tank, light armor recon, engineer last slot depends on who you fight. If you are uk france and fight germany than maybe antitank or soviets and fight germany. If not rocket artillery. Offensive infantry is a meme.Accurate, Historical US Army Order of Battle [Redone Roleplaying] R5: I didn't feel like my previous work for the USA was good enough, so this time I researched even more and made the division templates and the division count historical for roleplaying . Keep in mind that it's not 100%, since a static picture like this doesn't count into armies ... Let's say you're attacking into 7/2s with support art, with soft attack 174.3 and hard attack 15.7. There will be similar ratios for other divisions. Other choices will lead to similar conclusions. Soft Attack - 249.8 vs 308.3 (123%) Hard Attack - 117.65 vs 125.9 (107%) Defense - 80.8 vs 269.8.The best combat widths are 10, 15, 18, 27 and 41-45 and I have maths to prove it. TL/DR: I did some math to determine the best combat width in the new system. 10, 15, 18, 27 and 41-45 seem to be the best. EDIT: I made a mistake, the maximum penalty is 33% not 30%. It is now corrected in the pdf and the graphs. I’ve been improving at HOI4 and noticing my templates are pretty bad. However when looking for templates most of them are for multiplayer or are outdated. Im looking for these templates, however any good tips or templates are appreciated All around template Offensive infantry Defensive infantry Motorized template Light tank templateThe composition of each division is specified by its division template. Each ... As their name implies, amphibious tanks and Marines are best for the job ...5 comments Best Add a Comment TheMelnTeam • 4 mo. ago Depends on doctrine. 10w marines with shovels + soft attack gouge support is great with superior firepower, even …The division template system is one of the key mechanics of Hearts of Iron IV. A division is 1 basic unit depicted on the map during gameplay. The composition of each division is specified by its division template. Division templates can be created and modified by the player using spending army experience.TheMelnTeam • 4 mo. ago. Depends on doctrine. 10w marines with shovels + soft attack gouge support is great with superior firepower, even more so if you also farm adaptability. It is much less impressive with other doctrines which don't refund some org and give you ridiculous damage from support companies. However, vs China just land on ...Signal, Maintenance, Recon, Engineers, Logistics. Infantry Division (4km/h) 9 x Infantry. 1-3 x Artillery. 1 x Anti-Tank. 1 x Heavy Tank (if you're feeling rich) Recon, Engineers, Field Hospital, Support AA. You could also use a basic Military Police division comprising of 6-10 cavalry divisions for the most suppression and support MP.You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template.Hearts of Iron 4 (HOI4) – Best Marine Templates October 10, 2023 GamingHybrid Guides Best Marine Division Templates in Hearts of Iron 4 When …Can someone tell me the space marine division template. Back to the old spacemarine it is. Heavy TD or Heavy Tank. With max armor and with the speed of infantry. Basically you have your infantry Divisions buy swap one of the infantry for the tank. For example a 7-2 would be a 6 inf 2 art and 1 heavy. Or if youre using TD you can use that ...Variations of medium tanks at 10/20 width are also effective. As far as light tanks go, bread and butter (imo): 4 light tanks, 2 light self-propelled artillery, 3 motorized. The soft attack is pretty good, with decent breakthrough, though org is kinda low. Alternatively, 6 light tanks 4 motorized. I typically build as many light tank divisions ...Port / Fort guard - 10 Infantry | Support artillery, Support anti air, Engineers (Maybe Signals so you dont get reinforce memed) Tanks - 7 Med Tanks, 6 Motorised / Mech., 2 Med TDs | Logistics , Maintanance, Support anti air, Med flame tank, Light tank recon. Garrison - 2w cav / Full cavalery div with MP / 2w Light tank.The marine division above have a High Breaktrough and still keep 35% bonus. (So it will take a 15% penalty). Light tanks give less penalty and a good punch while making any coast defense without AT to regret not bringing a AA or AT themselves.The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and how they stack up against well-planned...with the new or not so new update for hearts of irons waking the tiger a special forces cap was added but things were changed making marine division template...heres some brand new hoi4 templates for the new by blood alone dlc for hearts of iron 4. with these templates you will win any hoi4 by blood alone battle you...The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and how they stack up against well-planned...Adding a battalion of a different unit type (infantry, mobile, or armored) adds a penalty of 20 XP per additional unit type. A division may have any number of the same unit type for battalions, but only one of each unit type for support companies. A division template may be specified as reserve, regular, or elite.- 40 width 13/4/1 divisions with 1 heavy tank destroyer aka "Space Marines" (banned in multiplayer) - Best support are recon, artilery and trenches. As for tank …Ditch the Signal Company. It's meant for fast, mobile divisions that do a lot of blitz type warfare, and isn't useful for low-end Infantry (who should spend most of their time dug in, letting better-equipped divisions attack). Consider adding a Support Anti-Air or Support Anti-Tank company instead.Aug 5, 2018 · with the new or not so new update for hearts of irons waking the tiger a special forces cap was added but things were changed making marine division template... Additional comment actions. I don't use special forces so I can't comment, but light tank support companies make divs insanely strong. If you're playing as a major and can afford it they will steam roll the AI. Make like a 30w div with 2 arty or add an extra aa, light tank recon support, flame tank support, support arty, engineer, and logistics ...Use mech marine template below as your defensive support, much like mech divisions support tank divisions. 9/1 Mech marines/Amphib tanks. Good all-purpose marine …Heavily Entrenched Defense: Perhaps the most ignored type of Combined Arms. When defending entrenched positions, especially with forts built, defending coastlines, or along natural defensive terrain like river crossings and hills, this type works especially well. LOTS of SPG's, Artillery, a few TD's (for Piercing if the enemy tries their own ... Best Marine Template? I have been doing a lot of testing with marines and I cant for the life of me find a good marine template that can land on heavily contested ports. Does …You want to be working around the combat width as if you were playing vanilla hoi4, I have tried to mess around with division templates in MD myself and found that having 12/18/27 width divisions are good for defending, any anytime you're thinking of choosing between militia/infantry/marine infantry, always go marine, for the cost of 10 C&C equipment, they get more organisation than regular ... 20 Width Marine Division. A good marine division for securing enemy coasts, recommended you upgrade to the 40 width asap. 40 Width Marine Division. A great marine division for securing anything that touches the water. Recommended you only use marines to attack beaches, with a follow up of infantry or tanks to create your new line. 20 Width ...Feb 2, 2021 · 20 Width Marine Division. A good marine division for securing enemy coasts, recommended you upgrade to the 40 width asap. 40 Width Marine Division. A great marine division for securing anything that touches the water. Recommended you only use marines to attack beaches, with a follow up of infantry or tanks to create your new line. 20 Width ... So you attack with tank divisions and defend with infantry divisions. Currently, 20 width pure infantry, with engineers (and maybe support AA and/or support artillery) is favored. The next update will alter the combat width mechanics, so the combat width aspect of division design will change. But expect the basics (marines for naval invasions ...This is a tutorial video for the Millennium Dawn - Modern Day mod for Hearts of Iron 4. In this guide I cover different types of templates which will allow y...Ditch the Signal Company. It's meant for fast, mobile divisions that do a lot of blitz type warfare, and isn't useful for low-end Infantry (who should spend most of their time dug in, letting better-equipped divisions attack). Consider adding a Support Anti-Air or Support Anti-Tank company instead. More amtracs = better amphibious bonus, more artillery = less bonus but more attack. 6/5 is the battalion ratio, e.g. 6/5 would be 6 amtracs and 5 rocket trucks. Generally the first number is your "main division" and the second number is your artillery or other division. 9/4 motorized would be 9 motorized and 4 rocket trucks or motor artillery ... You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. Each division has a division template. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved.This guide provides the context of the US military forces of divisions' participation and movement in three theaters: Europe, Mediterranean, and Pacific. This guide is meant to guide the players like me to manage each US division in its place historically. Each division has its significant role, history, and movement during World War II.Gives good bonuses in forest and urban tiles which are common. Gives a small amount of armour which can be useful. Also light flamethrower tanks only use steel unlike arty and rocket arty support. They also improve as you research engineers which you would be doing anyway they can also serve as recon tanks savings on army exp and researching ...heres some brand new hoi4 templates for the new by blood alone dlc for hearts of iron 4. with these templates you will win any hoi4 by blood alone battle you...with the new or not so new update for hearts of irons waking the tiger a special forces cap was added but things were changed making marine division templates even better along with paratrooper ...Jan 15, 2022 · Japan templates NSB. Galceran. Jan 15, 2022. Jump to latest Follow Reply. I'm trying to play with Japan, and I have some doubts about templates. Japan starts with a wierd 24 combat width infantry template, and seems a waste to me transforming it into a 20 width (10 or 7+2). Seems better option to add an artillery... Ditch the Signal Company. It's meant for fast, mobile divisions that do a lot of blitz type warfare, and isn't useful for low-end Infantry (who should spend most of their time dug in, letting better-equipped divisions attack). Consider adding a Support Anti-Air or Support Anti-Tank company instead.Dec 29, 2022 · 15. Soft Bombers. For want of soft attack. If you have an abundance of artillery production capability, leaning heavily into this template can allow you to steamroll most A.I. infantry divisions. With the heavy amount of soft attack, you can catch other players off guard, especially if you can roll with this early in the game. 2 4 4 comments Nyito • 5 yr. ago I don't know what differences MTG or not would make; I've never played without it. That said, here's what I use for marines: 10/0 Foot marines, engineers, hospital. Same problems as attacking with pure infantry. Use them to create the beachhead and hold, follow up with actual land units ASAP.Bad at combat but their job isn't to win fights. Supports, only pick the ones you need. Be very careful on your tanks as supports leech your armor stat. General land combat strategy for any nation is as follows: - line holders sit on your line and hold. Don't attack, occassionaly take fee tiles when available.The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and how they stack up against well-planned...Just before they route, have other infantry divisions pin adjacent provinces so they don't try to reinforce and slow down your breakthrough. Push to a supply hub, kill the pocketed enemy troops, repeat. Note that if you do choose the Stalin path, it should also be possible to conquer Finland first, then Latvia/Lithuania, without calling USSR.20 width division using marines and amphibious tanks. 40 width division using marines and ampbibious tanks. The amphibious tanks are more useful for countries with more industry but can be achieved by smaller nations. You can also use an exploit to get more special forces. Create loads of 2 width divisions and then convert them to …13 10-Width Infantry: Cheap And Cheerful. These smaller divisions are best used to guard territory, protecting key ports and coastlines from naval invasion. While relatively simple in design, they ...May 14, 2019 · You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. Each division has a division template. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved. Use this marine template in Hearts of Iron IV!🟢 Come watch HammoTimee LIVE on Twitch! https://www.twitch.tv/hammotimee🟢 Subscribe on YouTube to be notified...As for marine templates. 40-42 width marines are better than 20 width because 40-42w divs will break coastal guards faster and hold easier when they land because of their bigger stats. Marines are the breakthough infantry division of water and should be made accordingly. So I'll make a 15/4, they are expensive but incredibly strong.If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4.I thought it was because of their mad bonuses on river crosses, marshes and amphibious assaults. Yes you can 7 marines 2 art. It's actually a pretty basic solid division template. 2. [deleted] • 6 yr. ago. yes but the main reason is their organization, and they are slightly better than basic infantry in damage their weakness is their HP ...with the new or not so new update for hearts of irons waking the tiger a special forces cap was added but things were changed making marine division templates even better along with paratrooper ...This thread is archived. You want to be working around the combat width as if you were playing vanilla hoi4, I have tried to mess around with division templates in MD myself and found that having 12/18/27 width divisions are good for defending, any anytime you're thinking of choosing between militia/infantry/marine infantry, always go marine ...The marine division above have a High Breaktrough and still keep 35% bonus. (So it will take a 15% penalty). Light tanks give less penalty and a good punch while making any coast defense without AT to regret not bringing a AA or AT themselves.Let's say you're attacking into 7/2s with support art, with soft attack 174.3 and hard attack 15.7. There will be similar ratios for other divisions. Other choices will lead to similar conclusions. Soft Attack - 249.8 vs 308.3 (123%) Hard Attack - 117.65 vs 125.9 (107%) Defense - 80.8 vs 269.8.Can someone tell me the space marine division template. Back to the old spacemarine it is. Heavy TD or Heavy Tank. With max armor and with the speed of infantry. Basically you have your infantry Divisions buy swap one of the infantry for the tank. For example a 7-2 would be a 6 inf 2 art and 1 heavy. Or if youre using TD you can use that ...Military high command. Bottom row on the right of your political advisors, you can pick three of them. Poland has an expert for infantry, and an expert for cavalry. Cavalry divisions count as both infantry and cavalry, so they benefit from both of those advisors. +20% attack and +25% defense. 7-2 infantry is pretty standard. 7 inf and 2 arty.In this guide, you'll be shown what division templates are the most optimal. In addition, combat width, reliability and support companies are discussed in detail. The basics of creating a divisionI need a good marine division template for invading japan as the US. Try to invade the islands around Japan first to get air bases as air supremacy and CAS greatly helps your chances to land. Amphibious tanks and Amtraks. 40 if you have the capacity or will get enough use out of them.SF is superior firepower, one of the doctrines. It helps narrow the gap in attack concentrations between artillery and tanks, and the tanks already have an advantage in supply concentration. 8/8 templates are a bit of a stretch, and you don't mention any tanks. You still need tank types to bring armor, hardness, and most importantly, breakthrough.If you want cost effectiveness or for early games, its probably better to make sure you have air support for your invasions, but treating your division like a normal attacking division, but substituting marines in for infantry wherever. 5. MilanTheMan23 • 2 yr. ago. Yep. Top row is inf, inf, inf, inf, tank destroyer. 2nd and 3rd rows are inf, inf, inf, inf, empty. 4th row is arty, arty, arty, arty, empty 5th row is arty, arty, empty, empty, empty. Make sure to run engineers, recon, logistics, hospital and maintenance support battalions on the left (order doesn't matter afaik) Thank you!

Division Templates in Millenium Dawn. Im playing this mod for the first time and have no idea how to design the templates, so what templates do you use? I'm having trouble designing divisions in this mod as well. So far i've been running 40 widths with support AA, support heavy engineers and support mechanized recon.. Bats spyi

best marine division template hoi4

10 width can’t fight long and suffer more losses but with well when you spam it with cas. For marine you want them to have 1 or 2 artillery for more soft attack. Around 4 marines per 1 artillery is good ratio. Also consider combat width to. 21,27,28,42 to 44 might do well for your naval invasion. Engineer a must for amphibious attacking bonus.21 Comments Contents With limitless possibilities to designing your divisions in Hearts of Iron IV, it is easy to be overwhelmed when you open the division designer. Luckily, I'm here to walk you through the most optimal division templates in the game, discussing their purpose and when to use them.More amtracs = better amphibious bonus, more artillery = less bonus but more attack. 6/5 is the battalion ratio, e.g. 6/5 would be 6 amtracs and 5 rocket trucks. Generally the first number is your "main division" and the second number is your artillery or other division. 9/4 motorized would be 9 motorized and 4 rocket trucks or motor artillery ... However, that division still can’t attack effectively (no breakthrough, weak overall attack), so you’ll have to use it defensively. At that point, you’re better served by 9-1 (infantry-HTD) with eng, supp AA, which is a strong defending unit. But it’s quite expensive. In either case, MP groups often ban these space marine templates.Petit Guide sur les Templates. By Alex. Petit guide destinés au nouveaux joueurs ou pour ceux à qui le système de création de division n'est pas clair. Ce guide contient mes meilleures templates (Subjectif, 1700+ heures d'expérience) et quelques conseils ! Bonne lecture !-Division durability and potential manpower pools are drastically different from vanilla HOI4; as such, using field hospitals should be on a case-by-case basis. Keep them with Special Forces, and use them all over if you will have a small manpower pool from Laws or small base population. Otherwise, the slot may ave a better use.1,897 ratings Division Templates, Tank Designs, Aircraft Designs, and Metas (Updated for Arms Against Tyranny) By Nost A collection of all division templates and tank & aircraft designs for any minor and major nation. This guide is singleplayer oriented and for causal non-cheesy gameplay. 24 26 113 6 5 7 5 8 6 6 3 4 2 2 2 Award Favorite ShareAmphibious tank 1's are equal to light tank 2's. Amphibious 2's are equal to medium 1's. A good template would be your average 40 width tank division execpt naval-tanks + mechanized instead of regular tanks and motorized. Maby add in a few motorized arty for good measure.Petit Guide sur les Templates. By Alex. Petit guide destinés au nouveaux joueurs ou pour ceux à qui le système de création de division n'est pas clair. Ce guide contient mes meilleures templates (Subjectif, 1700+ heures d'expérience) et quelques conseils ! Bonne lecture !Use the single battalion template and produce a lot of them, 101 at a time. Deploy as soon as they hit 20% trained, you want about 300 totally green divisions. Convert these divisions to your 50 width training division. Then convert 26 of them to marines and put them in a separate army.What is your opinion to the best naval invasion template? Do I just use 7/2 with marines instead of regular infantry? What about the new naval tanks?Signal, Maintenance, Recon, Engineers, Logistics. Infantry Division (4km/h) 9 x Infantry. 1-3 x Artillery. 1 x Anti-Tank. 1 x Heavy Tank (if you're feeling rich) Recon, Engineers, Field Hospital, Support AA. You could also use a basic Military Police division comprising of 6-10 cavalry divisions for the most suppression and support MP.Expose their reinforcements, destroying their lines! Even if you run SF dispersed for this, you're only losing 0.3 org by running engineer support company. This is the rare division where dispersed support gives a slightly larger benefit to soft attack. But only slightly (675 vs 694 base soft attack on '42 tech)..

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